Mini Grays ShedCon

For Loose Games & Shows.
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Essex Boy
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Mini Grays ShedCon

Post by Essex Boy »

Pemps (Pembles on here) visited last Friday for a WWII game using Battlegroup rules.

Image

Then on Saturday Tim H and my mate Dave joined us for a shiny ACW game.

Image

There's a bit more on the blog....

https://general-e-pickled.co.uk/

....not much, to be honest, but there is a nice elephant.

E
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BaronVonWreckedoften
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Re: Mini Grays ShedCon

Post by BaronVonWreckedoften »

You can't go far wrong with a nice nelly or several.
Kein Plan überlebt den ersten Kontakt mit den Würfeln. (No plan survives the first contact with the dice.)
Baron Mannshed von Wreckedoften, First Sea Lord of the Bavarian Admiralty.
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Spanner
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Re: Mini Grays ShedCon

Post by Spanner »

A couple of good AAR, EB, and your WWII table looked very good. Lurking may not be brave, but it can be effective. Professionals refer to it as an "ambush". :evilgrin: My '44 Poms haven't done so well, so far, though I did manage to be runner-up in all the games.

I agree about the artillery rules in Battlegroup being fiddly, but I think that's partly a way to dissuade over-use of the trail apes (unlike some rules that seem to allow platoons to have direct support from the entire divisional artillery). I've only had three or four games, but I prefer them to the other recent (since 2015) rules we'd tried.
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If "The System" is the answer, who asked such a bloody stupid question?
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MarshalNey
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Re: Mini Grays ShedCon

Post by MarshalNey »

Jolly nice
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Essex Boy
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Re: Mini Grays ShedCon

Post by Essex Boy »

Thanks for that Spanner.

We didn't play the ammo rules - i wonder how they would dissuade blasting away at silly targets.

E
valleyboy
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Re: Mini Grays ShedCon

Post by valleyboy »

That looks great EB
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Essex Boy
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Re: Mini Grays ShedCon

Post by Essex Boy »

Thank you Bro.

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Spanner
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Re: Mini Grays ShedCon

Post by Spanner »

Essex Boy wrote: Fri Jan 19, 2024 7:09 pm Thanks for that Spanner.

We didn't play the ammo rules - i wonder how they would dissuade blasting away at silly targets.

E
We scrapped them. All they added was book keeping and arguing ("That tank has already fired eight times and is out of ammo!"- "No it hasn't, that one has!"). They dissuaded some people from using suppression fire/ fire and movement. Besides, the allocations were too small and that meant having resupply vehicles on the table, which ate up order points (and added cost and painting time).

I don't think there's anything that will stop some gamers from firing at anything they can see, even if the odds of a hit are 1M to 1.
If "The System" is the answer, who asked such a bloody stupid question?
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Essex Boy
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Re: Mini Grays ShedCon

Post by Essex Boy »

You've confirmed my suspicion, Spanner. The ammo thing is a thing too far.

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Re: Mini Grays ShedCon

Post by Peeler »

Looks lovely. How thick are your hill contours in the shiny game?
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